Physics for Game Programmers

ISBN
9781590594728
$79.99
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats. This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.
Author Palmer, Grant
Format Perfect
Details
  • 9.2" x 7.0" x 1.0"
  • Active Record
  • Individual Title
  • Books
  • 1 vol.
  • New Edition
  • 2005
  • xxv, 472
  • Yes
  • Print
  • 1
  • QA75.5-76.95