Graphics Programming in C++ : Writing Graphics Applications for Windows 98

ISBN
9781447112310
$99.99
Author Walmsley, Mark
Format Paperback
Details
  • 9.3" x 6.1" x 0.2"
  • Active Record
  • Individual Title
  • 1 vol.
  • 1998
  • x, 250
  • Yes
  • QA75.5-76.95
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.