3D Computer Graphics : A Mathematical Introduction with OpenGL

ISBN
9780521821032
$115.00
Author Buss, Samuel R.
Format Trade Cloth
Details
  • 10.2" x 7.2" x 0.9"
  • Active Record
  • Individual Title
  • Books
  • 2003
  • 396
  • Yes
  • Print
  • 12
  • T385 .B8695 2003
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.