Aesthetics and Design for Game-Based Learning

ISBN
9780415720960
$66.99
Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.
Author Dickey, Michele D.
Format Paperback
Details
  • 9.0" x 6.0" x 0.4"
  • Active Record
  • Individual Title
  • 2015
  • 174
  • Yes
  • 1
  • LB1029.G3D52 2015